SightLine Applications Command, Control, and Script API  v3.5
Classes
Display

Classes

struct  SLASetDisplayParameters_t
 
struct  SLASetDisplayAdjustments_t
 
struct  SLACurrentDisplayParameters_t
 
struct  SLADisplayAngle_t
 
struct  SLASetUserPalette_t
 
struct  SLACurrentUserPalette_t
 
struct  SLAVideoDisplay_t
 
struct  SLAMultiDisplay_t
 

Detailed Description

Video output display controls.

Draw Order

SightLine systems draw in the following order (later items are drawn on top of earlier items):

3000/4000 Single Camera:

  1. Image
  2. Track graphics (cursor, track box, ...)
  3. Advanced overlays image (histogram, ...)
  4. Graphic objects (circle, text, ...)

3000/4000 Multi Camera PiP or 2-Up:

  1. Main image
  2. Track graphics from the Main camera (cursor, track box, ...)
  3. Advanced overlays from the Main camera (histogram, ...)
  4. Secondary image (PiP or right image for 2-Up)
  5. Track graphics from the Secondary camera (cursor, track box, ...)
  6. 3000 only with Net 0 = Multi PiP and Net 1 = Secondary image: Graphic objects from the Secondary camera (circle, text, ...)
  7. Graphic objects from the Main camera (circle, text, ...)

3000/4000 Blend:

  1. Blended image
  2. Track graphics from the Fixed camera (cursor, track box, ...)
  3. Advanced overlays from the Fixed camera (histogram, ...)
  4. Graphic objects from the Fixed camera (circle, text, ...)

1500:

  1. Selected camera image
  2. PiP image (if enabled, note graphics draw over PiP)
  3. Track graphics from the displayed camera (cursor, track box, ...)
  4. Advanced overlays from the displayed camera (histogram, ...)
  5. Graphic objects from the displayed camera (circle, text, ...)